October 26, 2016 in Uncategorized
As you may know, I’ve been working with Playism and Chucklefish to create official translations for Japanese, Chinese, Russian, Brazillian Portuguese, Spanish and German (and possibly Thai). I mentioned on twitter recently that these versions would be available some time this month in a free update. However, during our internal testing of the localized versions, we’ve encountered some issues, and it looks like we won’t be able to release it this month.
Making sure that everyone has a great experience with Stardew Valley is our top priority, and we all agreed that we’d rather delay the release of the localization update than risk jeopardizing that experience.
This is going to affect the localization of the console versions of Stardew Valley more than the PC version. On PC, I can release the localization update as soon as we feel like it’s ready. Releasing a game on consoles is more complex and requires submissions well in advance of the actual release. This means the console versions will only be in English at launch, and we’ll have to patch in the other languages a little later.
Multiplayer is still under development… I know it’s taking a while, but it should be worth the wait. Thanks for your patience!