- Hey everyone, a patch just went live on PC… mostly bug-fixes, with a few minor changes.
- Changes since 1.3.28
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- Experimental optimisations.
- Added more ways for the host to unpause the server (by pressing ESC, B, Back).
- Added alternative way to show the chat box (press right stick button on a controller).
- Added internal changes for modders (should have no effect on vanilla gameplay).
- Bug fixes since 1.3.28
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- Fixed slimes not pouncing correctly.
- Fixed items-crafted stat being 0 after loading a file until you craft something again.
- Fixed rabbit’s foot not affecting the breakup scene in non-English language modes.
- Fixed some rare tool-related crashes in multiplayer.
- Fixed an audio-related crash often caused when using bombs.
- Fixed Junimos dropping crops on the floor instead of collecting them.
- Fixed NPCs walking through the saloon doors.
- Fixed a few rare-ish crashes that can occur when connecting to another player’s game.
- Fixed eye color being reset to brown after reloading.
- Fixed inability to use rod / slingshot in festival minigames.
- Fixed the title menu back button being hidden behind submenus.
- Fixed inability to move after receiving a gift at the Feast of the Winter Star.
- Fixed crash when saving after the game adds Lewis’s shorts to Marnie’s house.
- Fixed crash viewing the map when another player is in certain events.
- Fixed “double sound” when using singing stone.
- Fixed a Geneva Convention violation (by replacing red crosses in graphics).
- Fixed clicks on the chatbox not being registered when the game is paused.
- Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.
- Fixed babies sometimes spawning in houses that don’t belong to the parents.
- Fixed the potential for overnight events to cancel or skip a wedding event.
- Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.
- Fixed players able to simultaneously build overlapping farm buildings.
- Fixed only one player being able to get the dark talisman.
- Fixed the inability to place donated items on the bottom two rows of the museum.
- Fixed farmhands being unable to pick up items they dropped in festivals.
- Fixed Pam’s upgraded house interior event not happening.
- Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.
- Fixed softlock caused by mistaken ability to use daggers during events.
- Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).
- Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.
- Fixed farmers getting stuck in the fishing casting animation after picking up someone else’s rod.
- Fixed host sometimes appearing stuck using tool in shared events.
- Fixed softlock when you play the Journey of the Prairie King past 2am.
- Fixed glitched chest lid appearing when you destroy a cabin.
- Fixed duplicate songs in the jukebox.
- Fixed only one player’s glow ring working at a time.
- Fixed farmhands not being able to see each others’ bundle changes.
- Fixed bug causing some players to become married to two other players in 3-4 player farms.
- Fixed player sometimes getting stuck in bed after another player got in and then back got out.
Thanks for playing Stardew Valley!
-Ape