Hi everyone,
The 1.5.2 patch is now available on PC. This patch addresses some lingering issues with the 1.5 update, and makes some slight adjustments.
Full patch notes:
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- Qi Fruit can now be grown on the Farm during Winter.
- Tools now track the previous two enchantments that were added to them and prevents those enchantments from being randomly selected.
- Adjusted one of the Journal Scrap treasure map images to more accurately represent the in-game location.
- Junimos will now harvest crops on the farm even if you spent the night on the Island. They will also properly harvest crops even if you are not physically present on the farm.
- You can now place Mini-Fridges inside the Island Farmhouse.
- You can now collect Honey from Beehouses on the Island farm in Winter.
- Garden Pots on the Island farm no longer become watered on days it is raining in Stardew Valley.
- Forage crops no longer disappear overnight on the Island farm on Saturdays/Sundays.
- Added a failsafe preventing players from warping to the upper left corner of the southern Island map.
- Fixed an issue preventing Perfection in the Joja route.
- Fixed graphical issues with the post-Perfection event.
- Coral and other aquatic forage items are now included for the “Botanist” profession.
- Coral is now considered a “red” item.
- Added Dark Cowboy Hat to Skull Cave chest loot table.
- Hearts that are dropped during Qi’s Hungry Challenge can always be collected even if your inventory is full.
- Qi Seasoning will no longer increase speed buffs. The duration of buffs granted by Qi Seasoned food/drinks has been increased by 50%.
- The “Level Up” screen’s “Ok” button will never be positioned offscreen. You can also dismiss the menu by pressing the ESC key.
- The Key to the City now allows you to go into Pierre’s Seed Shop, even if you completed the game through the Joja route.
- Fixed an issue where large amounts of Beets placed in a Mill would not produce the proper amount of Sugar.
- Fixed gifting related Special Order objectives not correctly checking the minimum liked value of items gifted.
- You can no longer complete the “Danger In The Deep” Qi Challenge by visiting the Skull Caves.
- Special Order related items that are stashed in Junimo Chests are now properly removed once the Special Order expires.
- Fruit tree saplings and seeds sold at Festivals now properly reduce their price according to the profit margins setting.
- Fixed an issue where most minigames would appear misaligned in split screen.
- Fixed a crash that could occur in the Mermaid Show in split screen.
- When two split screen players select the same farmhand, one of them will no longer get stuck on a Loading screen.
- Passing out in Qi’s secret room no longer causes you to wake up on the mainland.
- Fixed Sign items no longer showing their placement indicator once a Fish Pond had been built on the farm.
- Combined Rings now properly display the stat buffs of all of their component rings instead of just the first.
- Combined Rings now properly uses their localized name.
- Fixed a Ring duplication glitch in the Dye Pot menu.
- Fixed a crash and other issues related to obtaining the Iridium Krobus item.
- Potential fix for a random crash that occurs when going to bed.
- Potential fix for a crash in the mines.
- Fishing from the pond on your farm using Magic Bait no longer crashes the game.
- Fixed a crash when Crabpots are removed by a farmhand.
- Ducks now sell for the appropriate price.
- Reduced the sell price of Cookout Kits from 3000g to 80g.
- Fixed a bug causing Cheese Cauliflower to not display in Collections tab.
- Breaking open Geodes and Artifact Troves no longer erroneously count as 2 item collects on the Collections tab.
- You can no longer sit on chairs if the game is currently pausing your character due to an animation (such as using a tool or kissing your spouse).
- Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than 4 items available.
- Bomb fuse sounds are now forcibly silenced overnight, fixing an issue where placing a bomb and sleeping could cause the fuse sound to play indefinitely.
- You can no longer instantly kill Fector as a Zombie in Journey of the Prairie King.
- Adjusted the rendering of very wide furniture items so that they do not extend too far past an inventory slot.
- Fixed an issue where weeds could appear as Batteries.
- Weapon cooldown timers no longer display on weapons in the Shop menu.
- Fixed a missing event in Willy’s shop from the Hungarian localization.
- Fixed an issue with Leo’s 6-Heart event in the German localization. This fix is applied retroactively .
- Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization.
- Fixed crashes related to Lewis’s phone call in various localizations.
- Various minor typo fixes.
- Various localization fixes.
- (Modding) Made the order and naming of tilesheets on the Beach Farm more consistent with the other farm types.
Hope you’re having fun with the new update.
The console updates are still in progress. I don’t have a definitive date for their release yet, but we’re working hard to get them to you as soon as possible. Thanks for your patience!
-Ape
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