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Mini Dev Update #5

Here’s some of the stuff I’ve added recently:

Mine Elevators

MineElevator

These can be built in the mines. When you use them, you can quickly travel to any other mine elevator platform you’ve built. Build a network of these and make mine travel a breeze.

Dungeons

dungeon2

 

As you explore the mines, you might encounter a dungeon entrance. If you can make it through in one piece, you might just leave with a pocketful of golden souvenirs. These dungeons are procedurally generated to keep things fresh. They are also totally optional for those who prefer to avoid combat!

Also:

  • A new dungeon-exclusive monster
  • Ladders that lead to and from each mine level
  • More or less finished the different mine biomes
  • approx. 10 new mine-exclusive “decor” items
  • (stuff I won’t spoil)
  • A couple of new deep mine songs
  • Back-end file IO stuff that keeps the mines persistent

 

 

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Stardew Valley has been greenlit!

Stardew Valley has been greenlit and will be available on Steam when finished!  I will do my scientific best to get this game into your hands as soon as possible, without skimping on making it as fun and feature-rich as I can (within a reasonable time frame). I still can’t give an exact release date, it is very hard to predict and I don’t want to make an empty promise. However, you can be certain that I am working hard every day and making continual progress!

birdie <(Thanks again to everyone who voted on greenlight to make this happen. :3)!

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Mini Dev Update #3

Graphics improvements!

Better House, taller NPC’s:

new_house

The old farmhouse was not very appealing. I’m so much happier with this one. I’ll leave the upgraded houses as a surprise.

 

Character portraits (works in progress):

new_portraits6

Clockwise from top left – Neutral Haley, Neutral Elliot, Angry Penny, Enraptured Sebastian

These character portraits are smaller than the previous ones… it was nice to be able to see more clothes, but these are a lot quicker to draw, freeing up more time for development in other areas of the game. Plus, I think you can see enough to get a feel for each character’s style.

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Mini Dev Update #1

So I’ve finally gotten around to updating the main character. This time, it’s for good…

In addition to increasing the height of the character, I am setting up a system for hairstyle, clothing, hat, skin, eye, and accessory customization. And you’ll be able to choose your gender, of course!

Really looking forward to drawing a hundred shirts. ^^

oldVnew

*One possible combo of many

 

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New website & Chucklefish publishing partnership

Welcome to the new Stardew Valley website, everyone!

I’m happy to announce that Stardew Valley is being published by Chucklefish, the great team of people behind the upcoming game Starbound. They’ve also helped me out by sprucing up the site layout and providing access to a way better forum system. I apologize to everyone who had already been posting on the old forums… I know it’s a bit of a hassle to switch over, but I think it will be beneficial for everyone in the end. I’m going to miss the old site a little, too… but I won’t forget all of you who hung out in the forums with me and shared your great ideas and comments about Stardew. 🙂 I think this is the start of an exciting new period!

The old website will still be available for a while at http://stardewvalley.weebly.com, if you need to grab anything or just want to reminisce a little.

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